AI Insights · Timothy · April 2024
Top 5 First Person Games in Lebanon Q1 2024 Performance
Discover the performance trends of the top 5 first-person games in Lebanon during Q1 2024, featuring insights on downloads, revenue, and active users.
In the first quarter of 2024, the performance of the top five first-person games on a unified platform in Lebanon demonstrated varied trends across downloads, revenue, and active users. Here’s a closer look at how these games fared:
Teacher Simulator: School Days from Kwalee Ltd saw a notable trend in weekly downloads, starting strong at around 25.2K in the first week of January and gradually declining to approximately 5.9K by the end of March. Weekly revenue experienced fluctuations, peaking at $72 in the second week of January and ending the quarter at $21. Active users started at 43.4K in the first week of January and saw a consistent decline, settling at 12.9K by the end of March.
Hair Tattoo: Barber Shop Game by CASUAL AZUR GAMES showed a steady increase in weekly downloads, beginning at 7.4K in early January and reaching 11.1K in mid-February before stabilizing around 6.6K towards the end of March. The game’s weekly revenue remained minimal, with only two notable spikes of $3 and $4. Active users demonstrated a healthy and consistent engagement, starting at 88.4K and peaking at 97.5K in mid-February, ending the quarter at around 88.6K.
Special Forces Group 2 by ForgeGames Mobile maintained a stable download rate throughout the quarter, beginning at 7.7K and concluding at 6.3K. The game’s weekly revenue was almost negligible, with only two weeks showing a revenue of $1. Active user numbers remained relatively consistent, starting at 26.5K and ending at 23.4K.
Sword Play! Ninja Slice Runner from CASUAL AZUR GAMES exhibited a significant rise in weekly downloads, peaking at 11.7K in mid-February before declining to 3.1K by the end of March. Active users followed a similar pattern, starting at 5.2K in early January and peaking at 44.6K in mid-February, before stabilizing around 21.8K towards the end of the quarter.
Lastly, Craftsman: Building Craft by StarGame12 experienced fluctuating weekly downloads, starting at 5.1K and peaking at 8.1K in mid-January, eventually stabilizing around 5K by the end of March. Active users showed consistent engagement, starting at 59.7K and ending at 55.8K, with a peak of 63K in mid-January.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.